Dev Blog
⚠️ Issues starting the game since this update? If you’re unable to launch GROUND BRANCH since updating, please download and
Build Update #022 is here with version 1029.2, a hotfix patch that should take care of the connectivity issues that have been
This is a small patch mainly intended to fix the various game crashes and connectivity issues introduced in version 1029.
After a lengthy and grueling period of bug smiting since the last UE4 engine update broke way too many things
Last patch was meant to be the last update to version 1028, but we’ve decided to put out another hotfix to
The second and final hotfix update for GROUND BRANCH Alpha v1028 is now available with general fixes, some cleanup and
Build Update #017 will cover this small hotfix update for v1028, which is mostly focused on quality-of-life improvements for scopes—or
Mondays, huh? Well, at least we got Build Update #016 with everything you need to know about v1028 of GROUND
This is Build Update #015 bringing you the full patch notes for the second—and last—v1027 hotfix before we move on
Hotfix in the house! We’re fixing the networking issues and broken volume sliders brought in by the previous update, and
It’s been 48 days since our last blog entry, and almost 3 months since our last game update, and while
Yes, it may have been a while, but fear not—we’re still here, and we’re not going anywhere. This is an
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