Dev Blog
What’s going on, everybody? We got another Intel Update for you, and this month we have news and showcases for
As announced earlier this month, GROUND BRANCH was set to become available on GeForce NOW — NVIDIA’s subscription-based cloud gaming service
Happy Tuesday, everyone! Time for another Intel Report, where we go over the latest happenings in development as the upcoming
Hey, everyone! It’s been around a month since our last dev blog (#010), and because we are now aiming for
What’s up, everyone? It’s been a hot minute since our last Intel Update, and although we have been patching V1032
Build ID: 8801352 (Client) / 8801378 (Dedicated Server) Download size: 68 MB (Client) / 35 MB (Dedicated Server) Another small
Build ID: 8704907 (Client) / 8704918 (Dedicated Server) Download size: 57.3 MB (Client) / 28.3 MB (Dedicated Server) Another week,
Build ID: 8622958 (Client) / 8622968 MB (Dedicated Server) Download size: 82 MB (Client) / 46 MB (Dedicated Server) ⛔
WANTED: Senior Gameplay Engineer/Developer CORE REQUIREMENTS • UE4/UE5 Blueprint and C/C++ knowledge • Great communication and teamwork • Ability to
Build ID: 8467172 (Client) / 8467193 (Dedicated Server) Download size: 56 MB (Client) / 27 MB (Dedicated Server) We have
Build ID: 8378834 (Client) / 8378845 (Dedicated Server) Download size: 118 MB (Client) / 72 MB (Dedicated Server) ⛔ IMPORTANT: CLEAR
Today, we’re taking a little break from working on the V1032.1 patch for a special announcement. It is no secret
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