This is a small patch to address various issues introduced in V1035.
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Fixed T-posing after picking up a shotgun shell from the ground
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Fixes for AI hearing, smoke, and flee logic
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Their hearing has been restored, which fixes an issue with them not reacting to gunshots in some scenarios
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AI will no longer freeze on the smoke logic tree which can cause an issue where they get stuck with a grenade out
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Their morale meter has been tweaked to properly flee again when the morale is depleted
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Updated navmesh for Creek and Tanker maps
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Updated AI grenade cooldown period to be longer between grenades
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Updated AI grenade logic to improve visibility trace prior to throw
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Added DedicatedServer.bat back in, so new dedicated server installs should work
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Skylight override has had a first pass to help restore the darkness underground in Storage Facility (further revisions will take place in the next major update)
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Updated interaction radius of dropped firearms
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Dropped sidearms (pistols) are no longer extremely difficult to pick up
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Also fixes the extremely generous pick-up prompts for most primary weapons
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Fixed issue with replication of doors on The Farm‘s shoothouse (online)
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Fixed logic with Vote Kick command failing
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Updated UI color widgets for teams to be more readable