Build Update #063: New V1035.2 Hotfix

This is a small patch to address various issues introduced in V1035.

  • Fixed T-posing after picking up a shotgun shell from the ground

  • Fixes for AI hearingsmoke, and flee logic

    • Their hearing has been restored, which fixes an issue with them not reacting to gunshots in some scenarios

    • AI will no longer freeze on the smoke logic tree which can cause an issue where they get stuck with a grenade out

    • Their morale meter has been tweaked to properly flee again when the morale is depleted

  • Updated navmesh for Creek and Tanker maps

  • Updated AI grenade cooldown period to be longer between grenades

  • Updated AI grenade logic to improve visibility trace prior to throw

  • Added DedicatedServer.bat back in, so new dedicated server installs should work

  • Skylight override has had a first pass to help restore the darkness underground in Storage Facility (further revisions will take place in the next major update)

  • Updated interaction radius of dropped firearms

    • Dropped sidearms (pistols) are no longer extremely difficult to pick up

    • Also fixes the extremely generous pick-up prompts for most primary weapons

  • Fixed issue with replication of doors on The Farm‘s shoothouse (online)

  • Fixed logic with Vote Kick command failing

  • Updated UI color widgets for teams to be more readable