John Sonedecker is the Founder and Creative Director of BlackFoot Studios and has been in game development for over 15 years. His career started out as one of 3 level designers/level artists on the original Rainbow Six, moving to Lead Artist on Ghost Recon PC (the original one) then after leaving Red Storm Entertainment, onto working with various startups and industry veteran studios, including Tripwire Interactive, to create some truly unique gaming experiences. John’s gaming credits cover over 20 titles and include Rainbow Six, Rogue Spear, Ghost Recon and all of their respective add-on mission packs. Along the way, he has spent time working for the US Special Operations Command at the John F. Kennedy Special Warfare Center and School, Ft. Bragg. There, John was an integral part of a cell created to utilize cutting edge gaming technology for Special Operations training and mission rehearsal applications. This experience, along with the many friendships forged while there, bring a truly unique perspective and insight into developing the resurgence of the original Tactical Squad Based Shooter.