Ground Branch will provide a strong set of weapons that would be used by real world units today. We are not aiming to have the “uber” arsenal with walls of weapons, but will provide a solid assortment with various attachments that allow the player to make unique and effective load outs. There will be no usage of “future technology” in the game. Other games strive to set themselves apart by introducing “super new” tech or obscure weapons. They do that well and we’ll leave it to them. We are going for a gritty realistic approach and are concentrating on a focused team that uses tried and true weapons that would be used in the real world today in these types of situations.

Posted in: Weapons and Vehicles

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