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Who is John Sonedecker?
Read his story.
What is Ground Branch?
To the introduction.
Ehm, BlackFoot Studios?
About the company.
Author Archives: jsonedecker
What is old is new again
One thing that can happen with game development that spans a lengthy time period is art done early in the process can start to feel outdated and fall behind the current standards. This isn’t always a bad thing (It’s the … Continue reading
Posted in Weapons
Facebook Integration
We are now fully integrated with Facebook so that all of our blog updates will automatically be posted there as well as twitter. Team BFS… cracking this social media thing one nut at a time! Discuss this article in our … Continue reading
Posted in Website
Hats
Kind of a small update, but we thought we would show off some art and explain a bit about character customization. First the art: Nothing to special really. Black, Tan and Green are in game assets with normal map, diffuse … Continue reading
Posted in Characters, Customization
I like maps
Map design for realistic spaces is something I love doing and have managed to build a decent career around and over the years I have discovered some tricks and general rules to follow. I have also developed a few primary … Continue reading
Posted in Gameplay, Level Design
“Ground Branch was seriously wounded, but the soul still burns.”
First of all, thank you to everyone who contributed towards the Kickstarter campaign; either by financial means, or by word of mouth. If anything, at least you are are now aware that there is a studio out there that is … Continue reading
Posted in Kickstarter
New In-Game Video on Level Design
We put together a quick look at Level Design in GROUND BRANCH for you. This only very briefly scratches the surface as we don’t want to give away our secrets. Enjoy!
Posted in Kickstarter
Tagged kickstarter, video
Interview with John Sonedecker on FPS General
FPSGeneral.com recently did an interview with BlackFoot Studios founder, John Sonedecker. “The team, founded by John Sondecker – one of the developers responsible for the original Ghost Recon and Rainbow Six games – are hard at work on bringing tactical … Continue reading
Posted in Kickstarter
Tagged interview, kickstarter
We are adding SP/Co-op free to backers
We have heard the message loud and clear and are happy to announce that we are going to offer ALL of our Kickstarter backers that pledged from the minimum $15 reward up, the Singleplayer/Co-Op portion (with advanced AI) of GROUND … Continue reading
Posted in Kickstarter
Tagged kickstarter, singleplayer
New Kickstarter video pitch
We had George Lucas go back and adjust our original KS pitch video, to be more in line with our original vision. I’m sure you will find the changes to be most agreeable. We know we still have an uphill … Continue reading
Posted in Kickstarter
Tagged kickstarter, video
Ground Branch DRM Free
Ground Branch has a DRM-Free version, and supports Offline play! Some of our community has expressed interest in being able to play the game, independent of Steam. We are pleased to announce that, every backer of Ground Branch, will … Continue reading
Posted in Kickstarter
Tagged kickstarter

